Haunted HousesNo. 6281 · The 2026 edition
Halloween Is Big Business: An Inside Look At The Haunted House Industry With Larry Kirchner
Ever wonder what goes on behind the screams? Dive into the business of scares with industry insider Larry Kirchner.
Our own summary of the original — the full post and photos live at forbes.com.
An exploration of the haunted house industry, revealing its surprising scale and economic impact, as shared by veteran operator Larry Kirchner.
About this
A Forbes interview with haunted-attraction veteran Larry Kirchner about the business of fear. It covers industry size and spending figures, the shift of haunt operators to full-time careers, diversification into escape rooms and zombie-themed add-ons, Hollywood talent and technology transfers, and the growth of haunted attractions in Asia and Latin America. It also names example attractions such as Universal Studios Halloween Horror Nights and Disney's Mickey's Not-So-Scary Halloween Party, with ticket prices.
The list
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01
The Darkness
Haunted house in St. Louis, Missouri, operated by Larry Kirchner; described as one of the nation's top haunted houses.
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02
Zombie laser tag experience outside Boston
Example attraction where guests shoot zombies with lasers in a darkened warehouse.
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03
Universal Studios Halloween Horror Nights
Major theme park haunt; October general admission $104.99.
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04
Mickey's Not-So-Scary Halloween Party
Disney's more family-friendly theme park event; tickets from $72 and up.
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05
TransWorld's Halloween and Attractions Show
Trade show whose expansion signals industry growth; many attendees come from outside the U.S.
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06
Haunted Attraction Association
Industry organization formed as the sector matured.
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07
The Walking Dead
Cited as a pop culture influence on current haunt themes.
Facts from the original
- Hauntworld.com estimates 4,000 haunted attractions operate in the U.S. today.
- In 2013, NBC News reported that haunted attractions were a $300 million a year industry.
- The National Retail Federation estimates total Halloween spending will reach $8.4 billion in 2016, a record high in the survey's 11-year history.
- 21% of people surveyed said they plan to visit a haunted house this year.
- Larry Kirchner is President of Halloween Productions and owner-operator of Hauntworld.com.
- Kirchner has more than 25 years' experience and has worked on building hundreds of haunted attractions globally.
- Kirchner currently operates The Darkness in St. Louis, Missouri, one of the nation's top haunted houses.
- Kirchner says when the industry was just getting started, 99% of haunted house owners, operators and even manufacturers had another job.
- Kirchner says well north of 85% of people operating a professional level haunted house, excluding charities, consider this their only job.
- Full-time focus is driving diversification into escape rooms, zombie runs, zombie laser tag and zombie paintball.
- Operators are opening for Valentine's Day or transforming their attractions into a haunted Christmas Show in December.
- Many special effects, technology and Hollywood-level production techniques are possible because talent migrated from the movie industry when CGI became more popular in films.
- Retention is challenging because attractions are only active and profitable for part of the year, so owners seek year-round uses for their talent.
- Haunted attractions vary widely, from local charity events to major theme park attractions.
- Universal Studios Halloween Horror Nights and Disney's Mickey's Not-So-Scary Halloween Party are two popular examples.
- Costs at Disney range from $72 and up for Mickey's Not-So-Scary Halloween Party.
- A general admission ticket for Universal Studios Halloween Horror Nights during October costs $104.99.
- Outside theme parks, options range from wholesome haunted hayrides to extreme terror attractions that require a participation waiver.
- Organizations like the Haunted Attraction Association and trade shows like TransWorld's Halloween and Attractions Show have formed as the industry matured.
- The trade show's expansion is one indication of the industry's explosive growth, and many attendees come from outside the U.S.
- Some of the biggest markets for haunted attractions are now in Asia and Latin America.
- Kirchner says the haunted house industry is a worldwide phenomenon, while the Halloween industry is an American thing.
- The cost for developing a haunted house can range up to several hundred thousand dollars or more, depending on location, complexity and vision.
- Many requests come from theme parks in development in Asia, the entertainment design industry's fastest-growing region.
- Growth has led to guest-facing improvements including virtual reality technology and increased interactivity.
- Pop culture influences like The Walking Dead and video games are leaving their mark on what is popular.
- In the 1980s and 1990s, Freddy Krueger, Pinhead, Leatherface and Michael Myers were all very popular in haunted houses.
- Technology is much cheaper now; operators can trigger audio effects and use CGI effects because CGI is easy to make, and some haunted houses now offer virtual reality versions of the attraction.
- Kirchner says you hit a wall on charging more for a haunted house experience, but you can add a virtual reality experience, zombie paintball or an escape room and upcharge that.
From the original
The article opens on a zombie laser tag experience outside Boston, one of roughly 4,000 haunted attractions Hauntworld.com estimates operate in the U.S. It frames Halloween as big business: NBC News put haunted attractions at a $300 million-a-year industry in 2013, and the National Retail Federation projected record total Halloween spending of $8.4 billion in 2016, with 21% of surveyed people planning a haunted house visit. The interview subject is Larry Kirchner, president of Halloween Productions and owner-operator of Hauntworld.com, who has more than 25 years in the field, has helped build hundreds of attractions worldwide, and runs The Darkness in St. Louis. Kirchner says the biggest change is that the business is no longer part-time: where 99% of owners, operators and manufacturers once held other jobs, well north of 85% of professional haunt operators now treat it as their only job. That full-time push has produced escape rooms, zombie runs, zombie laser tag and zombie paintball, plus Valentine's Day openings and December-haunted Christmas shows, all aimed at keeping talent employed year-round. Talent migrating from film when CGI rose has raised production values and realism, and cheaper technology enables audio triggers, CGI effects and VR versions. Theme parks like Universal Studios Halloween Horror Nights and Disney's Mickey's Not-So-Scary Halloween Party anchor the high-ticket end, while industry bodies and trade shows have formed and Asia and Latin America have become major markets.
More photos
Photos hosted by forbes.com.